What this is
CoderDojo Toyohashi is a free, beginner-friendly programming club where elementary school children learn to code using block-based tools like Scratch and Hour of Code, guided by mentor students. ComputerClubHouse Toyohashi runs alongside it as a creative technology space where young people explore a wide range of digital tools including drones, AI-powered cars, music production, video editing, VR, and 3D printing. Both programs are hosted at Toyohashi Sozo University and run weekly on Tuesdays and Thursdays throughout June 2026. Together they form a hands-on STEM learning environment designed to make computer science accessible and fun for children of all skill levels.
Who should go
This event is ideal for families with elementary school-aged children who are curious about technology, coding, or digital creativity. It suits complete beginners as well as kids who already have some experience with tools like Scratch. The relaxed, mentor-led format means children can explore at their own pace without pressure. Parents interested in STEM education for their kids will find this a welcoming and low-barrier introduction. Arrive a little early on your first visit to get oriented and speak with the mentors.
Good to know
These sessions are free to attend and appear open to walk-ins, but contacting the organizers in advance is advisable to confirm registration requirements, especially for first-time participants. The D22 Seminar Room at Toyohashi Sozo University is a university classroom setting, so space may be limited — arriving on time or slightly early is recommended. Sessions are conducted primarily in Japanese, so non-Japanese-speaking families should be aware that English support may not be guaranteed, though the hands-on, visual nature of tools like Scratch can bridge language gaps. Children should bring nothing special — all equipment and software are provided on-site.
This event was sourced and translated from Japanese by What's On Japan. Details may change — verify with the official source before attending.
